Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainFollowSubsystem::
Deinitialize
Declaration
virtual void Deinitialize() override;- Header
#include "OrreryTerrainFollowSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrreryTerrainFollowSubsystem)