Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainBrushTool::
FinishStroke
Editor onlyClose an open stroke now and append its transaction: before an undo, a tool switch or the terrain going away.
Declaration
void FinishStroke();- Header
#include "Tools/OrreryTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainBrushTool)