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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

UOrreryTerrainBrushMaskProperties::

PrecisionWarning

Editor only

Why a mask is too coarse for a height stamp, or empty: 8-bit samples terrace (a 500 m mountain climbs in 2 m steps), the mask's own or its source texture's, and a sample wider than 4 m on the ground shows facets in the lighting .

Declaration

static FText PrecisionWarning(const UOrreryTerrainBrushAsset* Brush, double Radius_m);
Header
#include "Tools/OrreryTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrreryTerrainBrushMaskProperties)

Parameters

NameTypeDefaultMeaning
Brushconst UOrreryTerrainBrushAsset*—

The brush asset; null or unbaked gives empty.

Radius_mdouble—

The stamp's radius: a sample is 2 × Radius / Side wide.