Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
UnregisterInvoker
BlueprintDeclaration
UFUNCTION(BlueprintCallable, Category="Orbdale|Terrain|Streaming")
void UnregisterInvoker(AActor* Actor);Blueprint Unregister Invoker
The graph as text
- Unregister Invoker (function call; Target is Orbdale Terrain Subsystem)
- In Target (self object): self
- In Actor (Actor object): None
- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)
- Blueprint
- Unregister Invoker, in Orbdale › Terrain › Streaming
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | AActor* | — | — |