Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
SetRvtStatus
The renderer's report behind GetRvtStatus, once per tick and when its RVT ends.
Declaration
void SetRvtStatus(const FOrbdaleTerrainRvtStatus& Status);- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)
Description
C++ only; game code never calls it.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Status | const FOrbdale | — | — |