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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

GetNaturalSource

The natural ground the world reads, or null.

Declaration

std::shared_ptr<const OrbdaleTerrain::Native::ITileSource> GetNaturalSource() const;
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)

Description

The streamer's loader tasks share it.