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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

ApplyUndoRequest

Take back (or put back) the author's newest stroke, ending its open stroke first: refused as Conflict when another stroke wrote its tiles since.

Declaration

OrbdaleTerrain::Native::EStrokeUndo ApplyUndoRequest(uint32 Author, bool bRedo);
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)

Description

The patch goes out as a SculptPatch record.

Parameters

NameTypeDefaultMeaning
Authoruint32——
bRedobool——

Returns

Done, Nothing, Conflict or ReadFailed; Nothing without a terrain or where strokes are refused.