Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
ApplyUndo
Apply an undo or redo token.
Declaration
bool ApplyUndo(const OrbdaleTerrain::Native::FGroundUndo& Token, OrbdaleTerrain::Native::FGroundUndo* OutRedo = nullptr);- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Token | const Orbdale | — | — |
OutRedo | Orbdale | nullptr | — |
Returns
false, with nothing changed, if refused or its features moved since.