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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainStampTool::

GetLastPreviewMs

Editor only

Game-thread milliseconds of the last preview update that rebuilt or handed anything over: the outline and the preview's launch and collection.

Declaration

double GetLastPreviewMs() const;
Header
#include "Tools/OrbdaleTerrainStampTool.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game-thread milliseconds of the last preview update that rebuilt or handed anything over: the outline and the preview's launch and collection.

Description

The worker's time is the shown mesh's BuildMs, the wire's its ghost's BuildMs.