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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · class

UOrbdaleTerrainStampMaskProperties

Editor only

The Stamp tool's mask settings: the brush tools' settings, saved in a config section of their own, so the stamp's angle, footprint and import options and the brush tools' never replace each other.

Declaration

UCLASS(config = EditorPerProjectUserSettings)
class UOrbdaleTerrainStampMaskProperties : public UOrbdaleTerrainBrushMaskProperties
Header
#include "Tools/OrbdaleTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Description

The palette and Import customization applies to it as to its parent.

Functions