Orbdale Terrain · OrbdaleTerrainEditor module · class
UOrbdaleTerrainStampMaskProperties
Editor onlyThe Stamp tool's mask settings: the brush tools' settings, saved in a config section of their own, so the stamp's angle, footprint and import options and the brush tools' never replace each other.
Declaration
UCLASS(config = EditorPerProjectUserSettings)
class UOrbdaleTerrainStampMaskProperties : public UOrbdaleTerrainBrushMaskProperties- Header
#include "Tools/OrbdaleTerrainBrushPalette.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Derives from
UOrbdaleTerrainBrushMaskProperties
Description
The palette and Import customization applies to it as to its parent.