Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainSplineFeatureEditorSubsystem::
RebuildMissing
ExperimentalEditor onlyRebuild every component of World whose state is Missing.
Declaration
int32 RebuildMissing(UWorld* World);- Header
#include "SplineFeature/OrbdaleTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor worlds only. (the rule of UOrbdaleTerrainSplineFeatureEditorSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
World | UWorld* | — | — |
Returns
how many landed or began waiting.