Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainSplineFeatureEditorSubsystem::
Get
ExperimentalEditor onlyThe subsystem of the running editor, or null (no editor, or not yet initialized).
Declaration
static UOrbdaleTerrainSplineFeatureEditorSubsystem* Get();- Header
#include "SplineFeature/OrbdaleTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor worlds only. (the rule of UOrbdaleTerrainSplineFeatureEditorSubsystem)