Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSplineFeatureComponent::
GetLifetimeReplicatedProps
ExperimentalDeclaration
virtual void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override;- Header
#include "OrbdaleTerrainSplineFeatureComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the rule of UOrbdaleTerrainSplineFeatureComponent)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
OutLifetimeProps | TArray< | — | — |