Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSplineFeatureComponent::
GetFeatureId
ExperimentalBlueprintThe linked feature's id (by FeatureId, else by OwnerKey); FeatureId when the terrain holds neither.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Experimental")
int64 GetFeatureId() const;Blueprint Get Feature Id
The graph as text
- Get Feature Id (pure function; Target is Terrain Spline Feature)
- In Target (self object): self
- Out Return Value (Integer64): not connected
- Header
#include "OrbdaleTerrainSplineFeatureComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread.
- Blueprint
- Get Feature Id, in Orbdale › Terrain › Experimental
Note.
Game thread.