Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainPaintProperties::
GetLayerOptions
Editor onlyThe Layer dropdown: the layer table's names in index order, or Layer 0 to Layer 15 without one.
Declaration
UFUNCTION()
TArray<FString> GetLayerOptions() const;- Header
#include "Tools/OrbdaleTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.