Orbdale Terrain · OrbdaleTerrainPCG module · member function
UOrbdaleTerrainPCGSubsystem::
Tick
ExperimentalDeclaration
virtual void Tick(float DeltaTime) override;- Header
#include "OrbdaleTerrainPCGRefresh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainPCG");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only. (the rule of UOrbdaleTerrainPCGSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
DeltaTime | float | — | — |