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Orbdale

Orbdale Terrain · OrbdaleTerrainPCG module · member function

UOrbdaleTerrainPCGSubsystem::

Deinitialize

Experimental

Declaration

virtual void Deinitialize() override;
Header
#include "OrbdaleTerrainPCGRefresh.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainPCG"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only. (the rule of UOrbdaleTerrainPCGSubsystem)