Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainNetSubsystem::
SetEditPolicy
ExperimentalThe edit policy the server asks.
Declaration
void SetEditPolicy(UOrbdaleTerrainEditPolicy* Policy);- Header
#include "Net/OrbdaleTerrainNetSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 3, game thread. (the rule of UOrbdaleTerrainNetSubsystem)
Description
Null keeps the defaults: a client may edit ground anywhere but may change or remove only its own features (UOrbdaleTerrainEditPolicy::IsOwnFeature), and may not use a reserved owner domain.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Policy | UOrbdale | — | — |