Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainNetSubsystem::
RequestSculpt
ExperimentalSend a sculpt command in the client's stroke numbering.
Declaration
int64 RequestSculpt(const OrbdaleTerrain::Native::FSculptCommand& Command);- Header
#include "Net/OrbdaleTerrainNetSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 3, game thread. (the rule of UOrbdaleTerrainNetSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Command | const Orbdale | — | — |
Returns
The request id; 0 when the client is not live.