Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainNetSubsystem::
GetNetStats
ExperimentalBlueprintCounters of this side: records, bytes, requests, checkpoints, rejoins.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Net")
FOrbdaleTerrainNetStats GetNetStats() const;Blueprint Get Net Stats
The graph as text
- Get Net Stats (pure function; Target is Orbdale Terrain Net Subsystem)
- In Target (self object): self
- Out Return Value (OrbdaleTerrainNetStats): not connected
- Header
#include "Net/OrbdaleTerrainNetSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 3, game thread. (the rule of UOrbdaleTerrainNetSubsystem)
- Blueprint
- Get Net Stats, in Orbdale › Terrain › Net