Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainMaterialLibrary::
FindWrapper
Editor onlyBlueprintThe existing wrapper of Parent in Folder, or null.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Materials")
static UMaterialInstanceConstant* FindWrapper(UMaterialInterface* Parent, const FString& Folder);Blueprint Find Wrapper
The graph as text
- Find Wrapper (pure function)
- In Parent (MaterialInterface object): None
- In Folder (String): empty
- Out Return Value (MaterialInstanceConstant object): not connected
- Header
#include "OrbdaleTerrainMaterialLibrary.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Editor, game thread. (the rule of UOrbdaleTerrainMaterialLibrary)
- Blueprint
- Find Wrapper, in Orbdale › Terrain › Materials
Description
Never creates one.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Parent | UMaterial | — | — |
Folder | const FString& | — | — |