Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainHeightmapImportSettings::
UpdateExtent
ExperimentalEditor onlyRecompute Extent_m from the size and the spacing.
Declaration
void UpdateExtent();- Header
#include "Factories/OrbdaleTerrainFactories.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.