Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainHeightmapImportSettings::
PostEditChangeProperty
ExperimentalEditor onlyDeclaration
virtual void PostEditChangeProperty(FPropertyChangedEvent& Event) override;- Header
#include "Factories/OrbdaleTerrainFactories.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Event | FProperty | — | — |