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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · class

UOrbdaleTerrainGeoTiffImportSettings

ExperimentalEditor only

What the GeoTIFF import asks: how much to thin, and the placement a file without georeferencing lacks (Tier 3, editor only).

Declaration

UCLASS(Transient)
class UOrbdaleTerrainGeoTiffImportSettings : public UObject
Header
#include "Factories/OrbdaleTerrainFactories.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Derives from
UObject

Functions

  • Inspect

    Read File: sets Info and bHasPlacement.

Properties

NameTypeDefaultMeaning
FileFString—

The file being imported.

InfoFString—

What the file is: its size, format and placement, or why it cannot be read.

bHasPlacementbooltrue

The file carries its georeferencing (pixel size and corner).

Decimateint321

Keep every Nth post in X and Y.

1 keeps every post; a 1 m DEM of a large area is often thinned to 2 or 4.

Cell_mdouble1.0

Post spacing in metres of a file without georeferencing.

Origin_mFVector2DFVector2D::ZeroVector

World position of the north-west post of a file without georeferencing, metres.