Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainFollowSubsystem::
RulesForActor
The rules an actor's ground-follow component follows with: its slope limit and alignment, and the clear margin.
Declaration
static OrbdaleTerrain::Native::FFollowRules RulesForActor(const UOrbdaleTerrainGroundFollowComponent& Component);- Header
#include "OrbdaleTerrainFollowSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainFollowSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Component | const UOrbdale | — | — |