Orbdale Terrain · OrbdaleTerrain module · class
UOrbdaleTerrainFlatSourceAsset
Natural ground flat at one height: the simplest source, for tests and empty maps.
Declaration
UCLASS(BlueprintType)
class UOrbdaleTerrainFlatSourceAsset : public UOrbdaleTerrainSourceAsset- Header
#include "OrbdaleTerrainSourceAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Derives from
UOrbdaleTerrainSourceAsset- Blueprint
- “Orbdale Terrain Flat Source Asset”, a Blueprint type
Functions
- MakeTileSource
Bake the asset into a Tier-1 source.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
MinBlueprintReadOnly | FInt | FInt | First base tile with data, inclusive. |
MaxBlueprintReadOnly | FInt | FInt | Last base tile with data, inclusive. |
Height_BlueprintReadOnly | double | 0.0 | Ground height, metres. |
MaxBlueprintReadOnly | uint8 | 6 | — |