Orbdale Terrain · OrbdaleTerrainEditor module · class
UOrbdaleTerrainFeatureToolBuilder
Editor onlyBuilds one feature tool.
Declaration
UCLASS()
class UOrbdaleTerrainFeatureToolBuilder : public UInteractiveToolBuilder- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Derives from
UInteractiveToolBuilder
Description
The mode registers one builder per tool.
Functions
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Kind | EOrbdale | EOrbdale | — |
Mode | TWeak | — | The mode whose invoker covers the feature. |