Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainFeatureListTool::
OnPropertyModified
Editor onlyDeclaration
virtual void OnPropertyModified(UObject* PropertySet, FProperty* Property) override;- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
PropertySet | UObject* | — | — |
Property | FProperty* | — | — |