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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainEditorLibrary::

HasUnbakedAuthoring

Editor onlyBlueprint

Whether World's terrain holds authored edits the bake has not folded in yet: live ones not yet captured, or a captured payload.

Declaration

UFUNCTION(BlueprintCallable, Category="Orbdale|Terrain|Editor")
static bool HasUnbakedAuthoring(UWorld* World);
Blueprint Has Unbaked Authoring
The graph as text
  1. Has Unbaked Authoring (function call)
    • In World (World object): None
    • Out Return Value (Boolean): not connected
Header
#include "OrbdaleTerrainEditorLibrary.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrbdaleTerrainEditorLibrary)
Blueprint
Has Unbaked Authoring, in Orbdale › Terrain › Editor

Parameters

NameTypeDefaultMeaning
WorldUWorld*——