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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainEdMode::

OnToolStarted

Editor only

Declaration

virtual void OnToolStarted(UInteractiveToolManager* Manager, UInteractiveTool* Tool) override;
Header
#include "Mode/OrbdaleTerrainEdMode.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrbdaleTerrainEdMode)

Parameters

NameTypeDefaultMeaning
ManagerUInteractiveToolManager*——
ToolUInteractiveTool*——