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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainEdMode::

GetRegisteredActionIds

Editor only

Ids of the actions this mode has registered, in registry order; empty while not entered.

Declaration

TArray<FName> GetRegisteredActionIds() const;
Header
#include "Mode/OrbdaleTerrainEdMode.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrbdaleTerrainEdMode)