Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainEdMode::
GetModeSettings
Editor onlyThe mode's settings object (owned by the mode, created on Enter); null before Enter.
Declaration
UOrbdaleTerrainEdModeSettings* GetModeSettings() const;- Header
#include "Mode/OrbdaleTerrainEdMode.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainEdMode)