Skip to content
Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainDemImport::

DescribeGeoTiffFile

Editor onlyBlueprint

Parse a GeoTIFF without importing it: what v1 would read, or why it would refuse.

Declaration

UFUNCTION(BlueprintCallable, Category="Orbdale|Terrain|Editor")
static FString DescribeGeoTiffFile(const FString& Path);
Blueprint Describe Geo Tiff File
The graph as text
  1. Describe Geo Tiff File (function call)
    • In Path (String): empty
    • Out Return Value (String): not connected
Header
#include "OrbdaleTerrainDemImport.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Blueprint
Describe Geo Tiff File, in Orbdale › Terrain › Editor

Description

Reads the header, the block table and the placement; the blocks are not decoded.

Parameters

NameTypeDefaultMeaning
Pathconst FString&——

Returns

One line about the image and its warnings, or "refused: " and the reason.