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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainCorridorToolProperties::

UseSelectedSpline

Editor only

Take the centreline from the first spline of the selected actor.

Declaration

UFUNCTION(CallInEditor, Category = "Corridor")
void UseSelectedSpline();
Header
#include "Tools/OrbdaleTerrainFeatureTools.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.