Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushToolComponent::
IsHudHidden
BlueprintWhether the tool draws nothing now: bShowHUD is off, or the process runs with -SampleShots.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Tool|HUD")
bool IsHudHidden() const;Blueprint Is Hud Hidden
The graph as text
- Is Hud Hidden (pure function; Target is Orbdale Terrain Brush Tool Component)
- In Target (self object): self
- Out Return Value (Boolean): not connected
- Header
#include "Tools/OrbdaleTerrainBrushToolComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, local player only. (the rule of UOrbdaleTerrainBrushToolComponent)
- Blueprint
- Is Hud Hidden, in Orbdale › Terrain › Tool › HUD