Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushToolComponent::
GetSplatBrush
BlueprintThe splat SetSplatBrush set; empty when none.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Tool|Brush")
FOrbdaleTerrainSplat GetSplatBrush() const;Blueprint Get Splat Brush
The graph as text
- Get Splat Brush (pure function; Target is Orbdale Terrain Brush Tool Component)
- In Target (self object): self
- Out Return Value (OrbdaleTerrainSplat): not connected
- Header
#include "Tools/OrbdaleTerrainBrushToolComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, local player only. (the rule of UOrbdaleTerrainBrushToolComponent)
- Blueprint
- Get Splat Brush, in Orbdale › Terrain › Tool › Brush