Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushToolComponent::
GetHUDLines
BlueprintThe HUD text, one entry per line, as the default HUD shows it.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Tool")
TArray<FString> GetHUDLines() const;Blueprint Get HUDLines
The graph as text
- Get HUDLines (pure function; Target is Orbdale Terrain Brush Tool Component)
- In Target (self object): self
- Out Return Value (array of String): not connected
- Header
#include "Tools/OrbdaleTerrainBrushToolComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, local player only. (the rule of UOrbdaleTerrainBrushToolComponent)
- Blueprint
- Get HUDLines, in Orbdale › Terrain › Tool