Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainBrushTool::
SetExtensionTargets
Editor onlyRegistry ids of extension brush targets (V1 or V2) that the next strokes also drive: V2 targets receive the mask and each dab's resolved angle, V1 targets the plain dab.
Declaration
void SetExtensionTargets(const TArray<FName>& Ids);- Header
#include "Tools/OrbdaleTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainBrushTool)
Description
Their undo records join the stroke's transaction.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Ids | const TArray< | — | — |