Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainBrushTool::
OnClickDrag
Editor onlyDeclaration
virtual void OnClickDrag(const FInputDeviceRay& DragPos) override;- Header
#include "Tools/OrbdaleTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainBrushTool)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
DragPos | const FInput | — | — |