Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainBrushMaskProperties::
GetPickedExtensionTargets
Editor onlyExtensionTargets that are registered brush targets now, in order and once each: what a stroke or stamp drives.
Declaration
TArray<FName> GetPickedExtensionTargets() const;- Header
#include "Tools/OrbdaleTerrainBrushPalette.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainBrushMaskProperties)