Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushAsset::
UOrbdaleTerrainBrushAsset
Declaration
UOrbdaleTerrainBrushAsset();- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainBrushAsset)