Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushAsset::
HasMask
BlueprintWhether the asset holds a baked mask.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Brush")
bool HasMask() const;Blueprint Has Mask
The graph as text
- Has Mask (pure function; Target is Orbdale Terrain Brush Asset)
- In Target (self object): self
- Out Return Value (Boolean): not connected