Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushAsset::
GetMaskBits
BlueprintBits a sample of the baked mask; 0 when not baked.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Brush")
int32 GetMaskBits() const;Blueprint Get Mask Bits
The graph as text
- Get Mask Bits (pure function; Target is Orbdale Terrain Brush Asset)
- In Target (self object): self
- Out Return Value (Integer): not connected
- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainBrushAsset)
- Blueprint
- Get Mask Bits, in Orbdale › Terrain › Brush