Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushAsset::
GetMask
The decoded mask, or null when not baked.
Declaration
std::shared_ptr<const OrbdaleTerrain::Native::FBrushMask> GetMask() const;- Header
#include "OrbdaleTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread; shared and immutable.
Note.
Game thread; shared and immutable.