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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainBrushAsset::

GetMask

The decoded mask, or null when not baked.

Declaration

std::shared_ptr<const OrbdaleTerrain::Native::FBrushMask> GetMask() const;
Header
#include "OrbdaleTerrainBrushAsset.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread; shared and immutable.
Note.

Game thread; shared and immutable.