Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainBake::
HasUnbakedAuthoring
Editor onlyBlueprintWhether Actor names an authoring asset that still holds a payload: what the cook refuses and the bake commandlet's -Check reports.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Editor")
static bool HasUnbakedAuthoring(const AOrbdaleTerrainActor* Actor);Blueprint Has Unbaked Authoring
The graph as text
- Has Unbaked Authoring (pure function)
- In Actor (OrbdaleTerrainActor object): None
- Out Return Value (Boolean): not connected
- Header
#include "Authoring/OrbdaleTerrainBake.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Editor only, game thread. (the rule of UOrbdaleTerrainBake)
- Blueprint
- Has Unbaked Authoring, in Orbdale › Terrain › Editor
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Actor | const AOrbdale | — | — |