Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainAuthoringData::
Serialize
Declaration
virtual void Serialize(FArchive& Ar) override;- Header
#include "OrbdaleTerrainAuthoringData.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainAuthoringData)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Ar | FArchive& | — | — |