Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainAsyncBase::
Finish
Ends the node: stops the ticker, cleans up, unroots.
Declaration
void Finish();- Header
#include "OrbdaleTerrainAsyncActions.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainAsyncBase)
Description
Safe to call twice.