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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainAsyncBase::

Cleanup

Releases anything the node holds (invoker markers).

Declaration

virtual void Cleanup();
Header
#include "OrbdaleTerrainAsyncActions.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrbdaleTerrainAsyncBase)

Description

Called once, before the node finishes.