Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainAsyncBase::
Cleanup
Releases anything the node holds (invoker markers).
Declaration
virtual void Cleanup();- Header
#include "OrbdaleTerrainAsyncActions.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainAsyncBase)
Description
Called once, before the node finishes.