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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainAsyncBase::

BeginDestroy

Declaration

virtual void BeginDestroy() override;
Header
#include "OrbdaleTerrainAsyncActions.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrbdaleTerrainAsyncBase)