Orrery Terrain · OrreryTerrain module · function
Units::
ToUnreal
A Tier-1 world position, metres, as an Unreal world position, cm.
Declaration
inline FVector ToUnreal(const OrreryTerrain::Native::FWorldXYZ& Metres);- Header
#include "TerrainBlueprintTypes.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Metres | const Orrery | — | — |